"Runaway Train" - Half-Life 2
(Sole Developer)
“Runaway Train” is a single-player, Half-Life 2: Episode Two mission. Players experience the rush of stealth and combat inside and on top of a moving train. Constructing this level took a total of fifty hours.
Video Playthrough
Design Goals
- Achieve diversity of movement in a linearly constrained environment
- Create the compelling illusion of a moving train
Technical Highlights
- Five unique door-opening sequences
- Enemies spawned just prior to player viewing them to maximize performance
- Moving environment surrounding playspace to simulate a moving train
Image Gallery